![Ultra 64 : Wii Universe](https://pbcdn1.podbean.com/imglogo/image-logo/2202296/Ultra64_U_Logo_3_03047t77d.png)
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Steve Guntli and Woody Ciskowski are taking you through the entire catalogs of different consoles, one game at a time. First, they did a deep dive through all 297 games in the Nintendo 64 catalog; now, they're digging in to a whole new generation with WII UNIVERSE, a detailed journey through Nintendo's biggest flop, the Wii U!
Episodes
![Robotron 64 / Lode Runner 3D / Paperboy](https://pbcdn1.podbean.com/imglogo/ep-logo/pbblog2202296/Logo_5_300x300.jpg)
Saturday Oct 12, 2019
Robotron 64 / Lode Runner 3D / Paperboy
Saturday Oct 12, 2019
Saturday Oct 12, 2019
This week we're playing a trio of coin-op classics updated for the go-go 90s: the N64 version of what may be the greatest arcade game ever made, ROBOTRON 64; the surprisingly fun puzzle-platformer LODE RUNNER 3D; and PAPERBOY, one of the most bizarrely ugly games on this or any system.
Hosted by Steve Guntli and Woody Ciskowski
Logo by Steve Guntli / Updated logo by Barry Shaw
Theme song: "Truck" by The Octopus Project (theoctopusproject.com)
ultra64podcast.com
Twitter: @ultra64podcast
Email: ultra64podcast@gmail.com
Instagram: @ultra64podcast
Next week's episode: NBA Live 99-2000 / NBA Jam 99-2000
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In the arcade, the waves reset to zero after wave 255 (It uses an 8-bit register, 2 to the 8th power = 256 values, 0-255 inclusive). The points roll over to zero at 10 million (well, 9,999,975 is the highest value you'll see).
Friday Mar 19, 2021
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